if ( GetLocale() == "zhCN" ) then -- Chinese Simplified localization file
 
    --Stuff that only has an English version for now
    TARGETRANGE_NAME = "TargetRange";
    TARGETRANGE_HELP  = {
                         HIGHLIGHT_FONT_COLOR_CODE .. "/trange status " .. LIGHTYELLOW_FONT_COLOR_CODE .. "- Displays which actions are monitored",
                         HIGHLIGHT_FONT_COLOR_CODE .. "/trange update 0.0-1.0 " .. LIGHTYELLOW_FONT_COLOR_CODE .. "- Set how often the addon updates (in seconds)",
                         HIGHLIGHT_FONT_COLOR_CODE .. "/trange center " .. LIGHTYELLOW_FONT_COLOR_CODE .. "- Move frame to center of UI if lost"};
    
    TARGETRANGE_UNLOCKED= "解锁";
    TARGETRANGE_LOCKED  = "锁定";
    TARGETRANGE_TEXTHEIGHT_ERROR = LIGHTYELLOW_FONT_COLOR_CODE .. "字体大小必须是1-30.";
    TARGETRANGE_UNKNOWN_COMMAND = "未知命令，请输入'/trange'查看帮助"
  
    -- PRIEST
    TRLocale.PRIEST.Heal = "治疗术";
    TRLocale.PRIEST.Mind_Control = "精神控制";
    TRLocale.PRIEST.Mind_Flay = "精神鞭笞";
    TRLocale.PRIEST.Mind_Blast = "心灵震爆";
    TRLocale.PRIEST.Mind_Vision = "\229\191\131\231\129\181\232\167\134\231\149\140";
  
    -- MAGE
    TRLocale.MAGE.Fire_Blast = "\231\129\171\231\132\176\229\134\178\229\135\187";
    TRLocale.MAGE.Arcane_Missiles = "奥术飞弹";
    TRLocale.MAGE.Arcane_Missiles_Display = "奥术飞弹";
    TRLocale.MAGE.Scorch = "灼烧";
    TRLocale.MAGE.Frostbolt = "寒冰箭";
    TRLocale.MAGE.Fireball = "火球术";
    TRLocale.MAGE.Detect_Magic = "\228\190\166\230\181\139\233\173\148\230\179\149";
    TRLocale.MAGE.Arena1_Gloves = "角斗士的丝质护腿";    --not really sure if this is right, just copied from Taiwanese
    TRLocale.MAGE.Arena2_Gloves = "残酷角斗士的丝质护手";  --not really sure if this is right, just copied from Taiwanese
  
    -- DRUID
    TRLocale.DRUID.Mark_of_the_Wild = "野性印记";
    TRLocale.DRUID.Healing_Touch = "治疗之触";
    TRLocale.DRUID.Bash = "猛击";
    TRLocale.DRUID.Claw = "爪击";
    TRLocale.DRUID.Feral_Charge = "\233\135\142\230\128\167\229\134\178\233\148\139";
    TRLocale.DRUID.Faerie_Fire = "精灵之火";
    TRLocale.DRUID.Wrath = "愤怒";
  
    -- PALADIN
    TRLocale.PALADIN.Holy_Shock = "神圣震击";
    TRLocale.PALADIN.Holy_Shock_Display = "神圣震击";
    TRLocale.PALADIN.Blessing_of_Might = "力量祝福";
    TRLocale.PALADIN.Blessing_of_Might_Display = "力量祝福";
    TRLocale.PALADIN.Holy_Light = "圣光术";
    TRLocale.PALADIN.Crusader_Strike = "十字军打击";
    TRLocale.PALADIN.Hammer_of_Justice = "制裁之锤";
    TRLocale.PALADIN.Hammer_of_Justice_Display = "制裁之锤";
    TRLocale.PALADIN.Repentance = "悔改";
    TRLocale.PALADIN.Hammer_of_Wrath = "愤怒之锤";
    TRLocale.PALADIN.Hammer_of_Wrath_Display = "愤怒之锤";
  
    -- SHAMAN
    TRLocale.SHAMAN.Water_Breathing = "水下呼吸";
    TRLocale.SHAMAN.Healing_Wave = "治疗波";
    TRLocale.SHAMAN.Earth_Shock = "\229\156\176\233\156\135\230\156\175";  --or is it 地震术  ??, or 大地震击 ??
    TRLocale.SHAMAN.Earth_Shock_Display = "大地震击";
    TRLocale.SHAMAN.Lightning_Bolt = "闪电箭";
    TRLocale.SHAMAN.Lightning_Bolt_Display = "闪电箭";
    TRLocale.SHAMAN.Arena1_Gloves = "角斗士的锁甲手套";  
    TRLocale.SHAMAN.Arena2_Gloves = "残酷角斗士的锁甲手套"; 
    TRLocale.SHAMAN.Arena3Version1_Gloves = "复仇角斗士的鳞甲护手";
    TRLocale.SHAMAN.Arena3Version2_Gloves = "复仇角斗士的锁甲护手"; 
    TRLocale.SHAMAN.Arena4Version1_Gloves = "Brutal Gladiator's Linked Gauntlets";
    TRLocale.SHAMAN.Arena4Version2_Gloves = "Brutal Gladiator's Mail Gauntlets";
    TRLocale.SHAMAN.Arena4Version3_Gloves = "Brutal Gladiator's Ringmail Gauntlets";
    TRLocale.SHAMAN.Arena5Version1_Gloves = "Savage Gladiator's Mail Gauntlets";
    TRLocale.SHAMAN.Arena5Version2_Gloves = "Hateful Gladiator's Mail Gauntlets";
    TRLocale.SHAMAN.Arena5Version3_Gloves = "Deadly Gladiator's Mail Gauntlets";

  
    -- WARLOCK
    TRLocale.WARLOCK.Fear = "恐惧";
    TRLocale.WARLOCK.Immolate = "献祭";
    TRLocale.WARLOCK.Immolate_Display = "献祭";
    TRLocale.WARLOCK.Corruption = "腐蚀术";
    TRLocale.WARLOCK.Corruption_Display = "腐蚀术";
    TRLocale.WARLOCK.Shadow_Bolt = "暗影箭"; 
  
    -- ROGUE
    TRLocale.ROGUE.Sinister_Strike = "邪恶攻击";
    TRLocale.ROGUE.Blind = "致盲";
    TRLocale.ROGUE.Throw = "\230\138\149\230\142\183";
    TRLocale.ROGUE.Slice_and_Dice = "切割";
  
    -- WARRIOR
    TRLocale.WARRIOR.Hamstring = "断筋";
    TRLocale.WARRIOR.Intimidating_Shout = "破胆怒吼";
    TRLocale.WARRIOR.Intimidating_Shout_Display = "破胆怒吼";
    TRLocale.WARRIOR.Charge = "\229\134\178\233\148\139";
    TRLocale.WARRIOR.Shoot = "\229\176\132\229\135\187";
  
    -- HUNTER
    TRLocale.HUNTER.Wing_Clip = "摔绊";
    TRLocale.HUNTER.Scatter_Shot = "驱散射击";
    TRLocale.HUNTER.Auto_Shot = "自动射击";
    TRLocale.HUNTER.Hunters_Mark = "猎人印记";
    TRLocale.HUNTER.Hunters_Mark_Display = "猎人印记";
  
    -- OTHER
    TRLocale.OTHER.Melee = "战斗中";
    TRLocale.OTHER.Friend = "朋友";
    TRLocale.OTHER.Max_Heal = "远 治疗术";
    TRLocale.OTHER.Too_Far = "远";
    TRLocale.OTHER.Deadzone = "盲区"; --not need anymore in 2.3
    TRLocale.OTHER.You = "--->[  你  ]<---";

		--Options
	TRLocale_OPTION_Title = "Target Range设置";
	TRLocale_OPTION_Color = "显示职业颜色";
	TRLocale_OPTION_ColorDesc = "是否在ToT面板和距离窗口按颜色显示职业，启用后各框体内会按颜色区分目标职业，关闭后则在距离窗口按距离远近显示颜色。"
	TRLocale_OPTION_RangeSize = "距离框体大小";
	TRLocale_OPTION_Low = "低";
	TRLocale_OPTION_High = "高";
	TRLocale_OPTION_RangeWidthDesc = "调整距离窗口的默认宽度。请确认在调整的时候你没有选中任何目标，因为框体会自动扩展到距离文字的宽度。";
    TRLocale_OPTION_RangeText = "距离文字";
	TRLocale_OPTION_RangeTextDesc = " 显示距离窗口内的文字，例如启用该选项你可能会看到“40-100（超出距离）”，关闭该选项则仅显示“40-100”。";
	TRLocale_OPTION_Alpha = "透明度";
	TRLocale_OPTION_AlphaDesc = "调整距离框体和ToT面板的透明度。";
	TRLocale_OPTION_FontSize = "字体大小";
	TRLocale_OPTION_FontSizeDesc = "调整距离框体和ToT面板的字体大小。";
	TRLocale_OPTION_TargetSize = "目标框体大小";
	TRLocale_OPTION_TargetSizeDesc = "调整目标窗口的默认宽度。请确认在调整的时候你没有选中任何目标，因为框体会自动扩展到目标名称的宽度。";
	TRLocale_OPTION_Friendly = "选择友方时淡出";
	TRLocale_OPTION_FriendlyDesc = "是否在选中友方目标或NPC时淡出ToT面板，窗口在你没有目标时也会淡出。对没有治疗技能不需要关注友方目标距离的职业很有用。**此功能仅在窗口锁定的时候有效**。";
	TRLocale_OPTION_FadeNoTarget = "在没有目标时淡出";
	TRLocale_OPTION_FadeNoTargetDesc = "在你没有目标时淡出ToT面板和距离窗口，在选中目标时ToT面板和距离窗口会重新出现。**此功能仅在窗口锁定的时候有效**";
	TRLocale_OPTION_Lock = "锁定窗口";
	TRLocale_OPTION_LockDesc = "将距离和ToT窗口锁定，解锁后可以用鼠标点击拖动。";
	TRLocale_OPTION_RangeWin = "距离窗口";
	TRLocale_OPTION_RangeWinDesc = "启用/关闭距离窗口，它根据你的法术/技能显示目标和你的大致距离。";
	TRLocale_OPTION_TargetWin = "目标窗口";
	TRLocale_OPTION_TargetWinDesc = "显示ToT面板，请注意它并不是显示你的目标，而是你当前目标的目标";
	TRLocale_OPTION_Save = "保存/关闭";
	TRLocale_OPTION_Center = "居中";
	
	--Global Chat Message
	TRLocale_Global_Load = "Balyn的TargetRange1.43已载入，输入/trange打开选项,/trange o查看额外选项";
	TRLocale_Global_Using = "用法: ";
	TRLocale_Global_Range = " 距离: ";
	TRLocale_Global_FontSize = "字体大小 = ";
	TRLocale_Global_Alpha = "框体透明度 = ";
	TRLocale_Global_Update = "更新延时 = ";
	TRLocale_Global_TarSize = "目标框体大小 = ";
	TRLocale_Global_RanSize = "距离框体大小 = ";
	TRLocale_Global_Lock = "框体锁定";
	TRLocale_Global_Nolock = "框体解锁";
	TRLocale_Global_FadeOn = "面板淡出：开";
	TRLocale_Global_FadeOff = "面板淡出：关";
	TRLocale_Global_FriendFadeOn = "友方框体淡出：开";
	TRLocale_Global_FriendFadeOff = "友方框体淡出：关";
	TRLocale_Global_RangeEnable = "距离面板启用";
	TRLocale_Global_RangeDisable = "距离面板关闭";
	TRLocale_Global_TOTEnable = "ToT面板启用";
	TRLocale_Global_TOTDisable = "ToT面板关闭";
	TRLocale_Global_Disable = "关闭";
	TRLocale_Global_Unlocked = "框体解锁";
	TRLocale_Global_FadeEnable = "面板淡出启用";
	TRLocale_Global_FadeWarn = "淡出功能在距离窗口锁定时才可使用";
	TRLocale_Global_FadeDisable = "友方目标面板淡出";
	TRLocale_Global_FriendFadeEnable = "Friendly Window Fade Enabled";
	TRLocale_Global_FriendFadeWarn = "请输入/targetrange lock锁定框体";
	TRLocale_Global_FriendFadeDisable = "友方目标面板淡出关闭";
end

